Monday, November 30, 2009


So, the harvest festival was pathetic. Pilgrim's Bounty more than makes up for it. I was busy with real life stuff until the last few days of this festival so just used it as an opportunity to level up cooking skill on all my main alts. Each of them are now at around 300 skill thanks to a single run of the dailies and associated cooking recipies. This one event has improved the tradeskills of my little army more than I have in the last year of mucking about!

The Pilgrim's Paunch achievement made me chuckle. Aside from the obvious greed stuffing your face at each cities' tables, nearly every recipe for these foods contained lots of honey. Very likely you WOULD become obese eating that much sweet and fatty food!

I've spent a fair bit of time recently playing Aion. My guys are all still relatively low level so haven't yet experienced the massive grind that others have complained about. Since I don't really care about levelling, a long grind for each level wont affect me much so long as there are still things to amuse myself along the way.
Tradeskills are one area thats annoying me though. Its a horrid time and money sink with little to show for it as yet. Standard crafted items are generally as good or slightly better than drops at the same level, and the rare special items are significantly better but the process to get there is hideously expensive. Crafting also involves a lot of different materials. Just the basic stuff I'm doing at the moment has mostly filled my limited bag space. Its much worse in this respect than the crafting in WoW.

Many of the people who started blogging about Aion at or before release seem to have dropped out, even though the game is barely 2 months old in the west. It hasn't grabbed my attention the way WoW did but so far is significantly better than the free-to-play games I listed in my earlier post. I've actually found that playing Aion has revitalised my Wow experience. At this stage I'm enjoying both!

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