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Tuesday, December 16, 2008

Trade skill synchronicity

One advantage of rampant altitis is having most trade skills covered. This enables efficient use of almost any materials and much less wastage while levelling up.

My highest level characters are generally equipped as gatherers. They farm materials while I level up and mail them on to the trade skill alt. Crafted materials are made up and then either mailed to the banker alts, or passed on to another alt for more crafting.

Cryptography my "main" rogue is a skinner and leather worker. I've kept up the skinning but LW has lagged behind. Occasionally I'll make a bit of effort to get it going again but usually find some other distraction. Mostly the leathers are sold on the markets. I have considered dropping LW on several occasions but have resisted so far.

My new Death knight Cryptoknight is a herbalist and enchanter. This is my main farming character at the moment since AOE farming of low level areas is supremely awesome. He uses the enchanting almost exclusively for disenchanting of BoP items in instances. Herbalism is still quite low but is progressing and every one of the mats found is passed on to another alt for use. Excess enchanting mats are passed on to the banker for resale.

Mortified is my primary bank alt. She's now a level 35 mage, so has increased her maximum trade skills to 300. Enchanting is the main priority at the moment. She disenchants almost everything that gets sent to her from other characters and sources hundreds of items each auction session. She is also an accomplished tailor. Both tailoring and enchanting were level capped at 225 for a long time but now have room for expansion. Tailoring provides gear for my cloth wearing alts and also supplies market and disenchanting opportunities. Eventually I'll have to get her out and questing for more levels to keep up.

Afterdeath is a lowbie priest. She was originally herbalism and alchemy but has dropped herbalism in favour of inscription. Eventually I'll have to get some her some levels but for now I am well below the level cap on either trade. Herbs are supplied by Cryptoknight then used in either inscription or herbalism. Inscription is starting to supply decent glyphs for my alt army or for guild use but is also making lots of weapon and armour vellums for my enchanters. I do not use a lot of potions on any alt and those that I do use are higher skill ones.

Rigormortis my warlock blacksmith and miner has been transferred off the server. He is now the highest level alt on his new realm and may end up dropping the blacksmith in favour of enchanting or something. He used to supply reasonable green and blue items to my lower level alts, or supplies for disenchanting. Mining of course is always financially rewarding in the AH.

Decrypted is a miner/blacksmith. Both of these have been neglected since Rig did most of the work. He's also a warrior and probably the least likely alt to be properly played any time soon. When I originally planned out the trades, he was going to be an armour smith to complement Rig's Sword smithing. Not sure which way he will go though I do have three plate-wearers now.

Ashnazg my Paladin is also a neglected character. Mining and jewelcraft are his token efforts. One day I might actually spend some time getting this guy levelled up since AOE farming is so fun on the Death knight! When and if I do, Ash will add further to his current trade skills.

Methane my druid gets an occasional workout. He is purely a gathering character with skinning and mining as professions. Most of his output has been passed on to my lesser leveled alts. I chose to make him a dual gatherer becasue druids are so versatile. Stealth in cat form, travel form, swimming form and flight forms all make for a character that can get to places easily.

Insolence is a blood elf warlock. I originally had jewelcraft and mining but dropped jewlcraft for herbalism a while before wrath was released. Now that Cryptoknight has much better herbalism I am considering going back to jewelcraft! Either way, she is my primary non-enchanter bank alt and doesnt get much sun at the moment. Jewelcraft generated a lot of enchanting materials but there are many other low level jewelcrafters producing rings and necklaces so theres not a lot of profit at the low end.

Cyanade the shaman is a skinner and leatherworker. For a long time I was passing scraps to her from Crypto's lower level adventures, so her leatherworking skill isnt too bad for the amount of play she gets! Back in the day I had planned that my two leatherworkers would specialise in one of the three types but that is still a long way off if it ever happens!

Last but definately not least is Kytlin, a hunter just barely short of level 50. Mining and engineering are her professions. Both are lagging behind where they should be, mostly becasue being a hunter is so much fun I forget to mine! Engineering so far has just been a massive gold and materials sink with very little to show for it. I have the gnomish remote control trinket that is supposed to be good on mechanicals... but I cant even remeber trying it out!

Anyway, the synchronicity part of this is the several chains of supply that I can have between my characters.
A fair few quests require crafted items. In theory, my alt army has been able to supply most of these... but in practice, the AH has been too tempting. Alchemy, Blacksmithing and Engineering crafted goods are the ones most often needed in quests. Be aware that the quest rewards are often worth a lot less than the cost of the crafted items!

Most craft skills can make objects that fuel the enchantment market. A large proportion of tradeskill gear gets consumed this way. If you are not an enchanter, be sure to price your junk greens on the AH at a price that is attractive for disenchantment. Blue gear is rarely worthwhile either to craft for sale, or for disenchantment.

My current best chain of recycled crafts is this: Herbalist farms herbs. Inscriber mills them for ink, then makes weapon or armor vellum. Enchanter uses farmed enchanting mats to place enchantments on the vellums, which then are passed on to other alts for use or resale. If everything works out I could get 4-5 skillpoints on three characters from the same stack of herbs!

Friday, December 5, 2008

So much to do in so little time!

So its several weeks since Wrath was released and the queues have died down. At most times of the day its possible to log in without waiting though most of the realms I check are "full". My main problem now is that I have too many things I want to do yet limited playtime available.

On VeCo, I have just last night levelled my hunter to 30 and got his mounts. My time on VeCo has been fairly short since my last blog post. Each visit I would work on the auction house for a while, then march out and work on my hunter. He has been using three of his 5 pets in rotation. Bear, Carrion Bird and Cat have seen the most action. Of the three, probably the Carrion Bird is the most generally useful. The bear is a great little tank but the limitations on positioning with Swipe make him a bit hard to use effectively. Cats as usual are awesome single target tanks. Without any form of AOE, they require frequent retargetting to handle groups. Both Bear and Cat could regularly handle 1-3 same-level mobs without too much trouble. Bear has slightly better survivability and cat kills quicker but otherwise theres not much difference.

My Carrion Bird however was significantly easier to use than either of the others. Screech will hold the attention of any additional mobs long enough to allow the primary target to be burnt down. If you can wait long enough for two screeches to go off before using mend pet there should be no problems with aggro. Earlier casting of mend pet would sometimes cause problems.

Changeabull and Replaceabull, my druid and shammy alts have mostly remained in town. Changeabull is at level 18, fully rested, so should get level 20 and cat form the next time I actually make use of him. Poor Replaceabull is still level 6 and hasnt been touched for months. He might end up becomming a true bank alt for the others.

VeCo mercantile activity has been going quite well. On each of the 5-6 times I've logged in, I've hit the AH pretty hard. Traceabull scans the whole auction house to set baseline values then uses auctioneer's scan ability to find loads of disenchantable items.

On any particular scan, Trace will find upwards of 500 auctions to buyout or bid on, just for disenchantable objects below skill level 225. The buyouts are immediately disenchanted and then relisted. Quite a few of the bids are outbid by other people but even so I can expect another 200+ items to arrive in the mailbox over the next 48 hours. All these will be disenchanted and relisted as I find them.

At this time I am being fairly indiscriminate on what materials I'll try to sell. Any object that can be disenchanted with the current maximum 225 skill is fair game. Often I have won auctions on ridiculously low bid prices, even when the buyout was set well above average. Even some blue items have fallen into my hands in this manner.

The resulting shards, dusts, essences etc are relisted on the auction house. In most cases, a greater essence sells for less than its component parts, so I break them apart and sell the lesser essences. I still sell some as greater essence though as it seems not everyone is aware they can be split in this way!

Another thing I do to increase sales is set stack sizes to less than 10 or 20.
Many things I sell in groups of 2 or 3 or 5. Shards I usually sell individually. Mostly this is because the enchants that require these materials use small quantities, but it is also because some people cannot do the maths to see that my prices are actually a bit higher than the average!
When listing my auctions, I will sometimes buyout my competitiors if they are sufficiently undercutting for me to relist and still make a profit. I also look to see opportunities to bid cheaply on otherwise overpriced materials.

So, does all this market stuff make any money? Hell yes!

I have repeated this cycle about 5 times since my last post. In the initial round I invested just under 200g into materials, out of a net worth of about 350g at the time.
Last night's scan saw me invest about 700g in new materials. I have about another 700g worth of unsold auctions and about 1400g in cash. Total net worth would be edging close to 3,000g, nearly all earned within the safety of capital cities. Time spent on purely AH related stuff would be no more than 4 hours in that period.